In this question on the game "Threes!" it was suggested that a statistical approach might be informative. So I've had an idea.
I'd like to test some strategies with a programme. I'll take as many as I can and just give them $N$ games each.
The data might give me some idea of which strategy is best.
First of all, I'll need to learn how to programme. (I want to do that anyway, so I might prod the programmers.) But then I'll need to choose my strategies judiciously, which means I'll need a large variety to pick from.
Hence the "crowd-sourcing" question, "Can you think of any strategies for the game "Threes!"?".
Is this appropriate here?
I'd make it a Community Wiki question and suggest my own strategies for the experiment. (I won't accept an answer either, unless it's particularly exhaustive of all strategies.)
I think it'll be a few months before I put it out there anyway . . .